Help with making this animation smoother? (E to jump through window)

I have been working on this for a couple days, and finally I am at wits end and I need some serious help… First please view the video below.

Jumpshare link: 06303

This looks fine in the recording, but if another player was standing on the other side they’d see this:

Jumpshare link: [ALPHA] Model World - Roblox Studio 2024-08-21 01-23-14

I know in the video I am on server side, but it looks the same for the other players, it still glitches out… I have only been messing with studio for 135 days aka about 5 months-- and yes I am keeping track of my studio journey haha.

Some “solutions” I tried was tweening the player, I thought this could help smoothen it out… today this is what I have, be warned, it’s worse then the first version, mostly because it’s been gutted out and its still just “barebones”. (see video).

Jumpshare link: [ALPHA] Testing Map - Roblox Studio 2024-08-21 01-29-29

Yeah, pretty bad and much worse… So I would prefer to use the first version, but try and make that landing just a but more smoother.

Keep in mind that I have only been in studio for about 5 months, and in the meantime I have been teaching myself building, modeling, rigging, animating, gui design, and all the above when it comes to making a game… So I have been scripting for far less than 5 months since I am learning all these as I go… Therefore, please be patient with me!! Thank you to anyone who is willing to help; please do ask if you need any additional information.

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I’m guessing the character is moving way from the hrp in the actual animation and that’s what’s causing your issue.

Try making it so when you hit the last frame of the animation, you call animation:Stop(0) and move the character hrp to the general position where the player is on the last frame