So lately I’ve been curious and wanted to try out ViewModels as they are used in quite a variety of game genres like FPS. Though I am not that much familiar with them, right now I want to use them for a Story game I got going on and I have no clue how to make ViewModels, though I want them to be like the one below:
The Player presses an input or Keybind to bring out the phone with a nice pull-out animation similar to CounterBlox then the main interface appears and covers the whole screen. I am not really familiar with ViewModels, for the animating part do I have to use CFrame or do I use Animations?
I want the arms to pop out with the same animation every time and doesn’t leave’s the player’s pov, so It’s almost like a transparent image of an arm pulling out a phone, is that possible without being fond of CFrames?
I can figure out the rest, but how do I make the arms act like a Viewmodel and animate it?