Help with Menu System

As the title says above, I want to make a start-up menu that allows a player to pick a file and start a journey.

Just like in Super Mario 64. You press start and then select a file to play on.

Where would I start off?

So, it looks like your project comes in a few parts:

  1. The data saving
  2. The UI
  3. The game itself

To save data, you’ll need to use Data Stores. Data Stores are often credited as being one of the most difficult things to learn and understand. At any rate, you can use Data Stores to save each player’s game data in separate files.

Once you’re able to save data, you can display it to the user with the UI. You’ll likely use several TextLabels to display data for each file and ImageButtons to allow users to select their file to play.

Finally, you’ll use the loaded data to change the game world to reflect the last saved state.

If you have any additional questions about achieving this effect, ask away. I’ll respond as quickly as I can.

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