Help with microprofiler

My game on Studio takes like 10 seconds to close, I used microprofiler and I saw there is a task called “runJob” that pauses for 10000ms (10s), I also disabled every script from the game but still happening

is this just one game? might be that you have a lot of parts / stuff to garbge collect.

your pc is the issue most likely. open task manager and see what % of memory and cpu usage that studio uses.

takes me several minutes to open a game in team create that has millions of parts.

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I only have terrain but the game assets have a lot of meshes because it’s a zombie shooter, but sitll not inserted in the game but I don’t know how Roblox handles game assets behavior (like loading it or just storing the IDs in cloud)

Definitively my PC was having issues or it was just a Studio error that solved with restarting my PC
BTW: I didn’t change anything but the problem was solved :rofl: