Hey guys, I’m working on creating a Minecraft game in Roblox Studio. I’ve unfortunately run into an issue which is slowing my progress down tremendously… Basically, when two decals touch, they create a sort of seam or line. This makes the build look choppy and ugly.
Pay close attention to the black wool (especially the top-left corner). You can see all the individual lines from each block. If you remove the decals, these lines go away.
(Click on the image to see the lines clearly)
The solution to this issue is to remove the decals on the sides of the block that aren’t visible to the player. This requires you to go into every single block and manually edit the decals. This process is extremely tedious, especially for some of the more complicated builds I’ve done and am working on.
If you’re still not quite sure what I mean, here is another image to help. This sand is the ground, so the player is only going to see the top part of it. This means all the decals on the sides and bottom must be deleted to prevent the lines from showing. You can see I have done this in the image and it looks fine.
The issue is when you have more complex builds that require each individual block having different decals at different positions. For instance, one block needs decals on the top and right face while another needs it on the top, bottom, left, and front face.
The following image took 4 hours to build. At least 3 of these hours were spent editing the decals. The build itself took less than an hour. Do you see why this is so problematic? I don’t know how to solve this issue. I have to create an entire map, but at this rate, it’s going to take an unrealistic amount of time to finish…
Any help is much appreciated. This problem is killing me…