You can write your topic however you want, but you need to answer these questions:
What do you want to achieve? Keep it simple and clear!
My goal is to have a custom rig move to a point
What is the issue? Include screenshots / videos if possible!
The MoveTo is delayed by 30 seconds before it starts moving
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I have tried non collide, unanchored, hip height, and nothing seems to work, I’m wondering if Its because I’m using render stepped for moveto?
local function MoveFigure()
local goalCFrame = workspace.MoveToThePart.PrimaryPart.CFrame * script.Value.Value
Fakeboss:PivotTo(Fakeboss.PrimaryPart.CFrame:Lerp(goalCFrame, 0.1))
Boss.Value.Humanoid:MoveTo(workspace.Death.Position)
end
connection2 = game:GetService("RunService").RenderStepped:Connect(MoveFigure)