I’ve got ideas to enhance your game:
-make it so that it is either more of a solo thing, so players don’t work together
-or make it team based, so different teams go head to head and working together to find the lever
-or everyone works together
-make it interesting, so there are different ways to get the lever, like it acts as a shortcut in a race, as in for example there are hidden keys in each map which open different doors to get to the lever quicker, and other players or teams cannot enter the gate or door you opened
-add different tools around the maps to stall or slow down or teams or players(don’t make it too overpowered or Pay2Win)
-you can add a game pass or dev product or free powerup called “fake lever” where you can place a decoy lever to trick other players or teams
-to give players a reason to keep going, you can reward them with maybe an unlocked powerup, so your powerup depends on what you have unlocked
-reward them with money or your currency
-good monetization by adding a really expensive but not P2W game pass, then add your other normal ones, this will make the normal ones look cheap when put next to the expensive one. It’s phsychology or however you spell it lol
-or maybe u unlock a power up by leveling up with xp, which you can get by winning after a round?
-reward your players HEAVILY once they reach a certain milestone or amount of xp, so they feel rewarded and are likely to continue playing for more rewards
-make the lever position random each time, so it doesn’t get predictable and repetitive, small amounts of repetitive games make much Robux or money
(sorry I keep editing, I just keep thinking of more ideas)