Hello, I am having an issue with the custom model I made for the enemy within my game.
Whenever I unanchor it, playing an animation or not, it constantly falls to the floor.
(Go to the end of the video to see the effects, it took a while to run the game)
Some info:
All parts are cancollide apart from the cane
The hipheight is at the rootpart height
Additional Image of all the parts in the Model
I have tried changing the properties of the humanoid and other aspects mentioned in posts with similar issues but with no result.
Do I have to change something about the model? What can fix this?
I have found the solution, apparently the root part HAS to be named HumanoidRootPart otherwise the humanoid would not work with hipheight and other properties.