Hello I am looking for a way to create part destruction without using a lot of parts (which causes lag). Here is a video of my current destruction system (has a lot of parts for each wall, floor, etc.)
Any help is highly appreciated!
Hello I am looking for a way to create part destruction without using a lot of parts (which causes lag). Here is a video of my current destruction system (has a lot of parts for each wall, floor, etc.)
Any help is highly appreciated!
despawn the rubble after a few seconds
they did do this, its at the end of the video.
the performance will depend on how many players will do that C4-like thing so maybe handle the rubble on the client
maybe only spawn a certain amount of parts, since it despawns i dont see how this would affect much of the gameplay asthetic
maybe you could only do it to only the players that are looking in that direction, or if you want a simpler way, use distance, or raycast
Only spawning in a certain amount of parts is a good idea, thanks.
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