ohhh ok yea I forgot to remove the beginning part.
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Ok I just tested it and now it actually keeps the camera at the last place it was when you touch the part.
Ooops sorry I think a typo here that’s giving an error
local targetLookAt = Vector.new(-66.307, 5.447, 19.599) – put where you want the camera to look at here
Should be Vector3
local targetLookAt = Vector3.new(-66.307, 5.447, 19.599) – put where you want the camera to look at here
I think with that fixed it should be ok
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Ok it worked, thank you so much this is really helpful for my game. it moves the camera very smoothly thanks.
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