Help With playing animation

Hi, idk why my animation for a cutscene gets buggy when i play it in humanoid.

it’s well rigged.


Can you share your animation script, thanks.

i wrote it in output, it’s not a script problem tho, i just play the animation into the humanoid…

You could try playing it in the Animator and use ContentProvider to preload the animation to make less lag.

EDIT: Here’s an example script here:

local ContentProvider = game:GetService("ContentProvider")
local Animation --Path to the animation
local Animator --Path to the Animator remember it has to be parented to a animationController

do 

ContentProvider:PreloadAsync({Animation})

end

local LoadedAnimation = Animator:LoadAnimation(Animation)

LoadedAnimation:Play()