As you can see, the model scales depending on the plate’s size.
But how would I get the house to be on the plate’s surface as it was originally?
I think if would have to do with the anchor point of the parts. If you set the anchor point to be the same on all of them, then theoretically it should scale correctly.
change the pivot point using the pivot editor
You can move the y axis of the house down by ((plate.size.x / origionalSize)/2)
Thank you! I didn’t even know this was a thing until now.
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