Help with ragdoll

Hello everyone,

i was making a ragdoll system and noticed that a player could only be ragdolled by themselves.

i use enum.HumanoidStateType.Physics to make a ragdoll.

i tried changing network ownership but then the same problem happened to an npc. it also didnt fix the problem with the player.

the ragdoll always works on a rig. and the player that called it.

image
this is what the ragdoll looks like when called by the server or another player.

any ideas?

Unfortunately, Nobody seems to be responding, so i sent this post primarily to revive this topic, and also to inform you that i can provide any information necessary.

Sorry for the late response but if your still having this problem try turning off the PlatformStand in the Humanoid

i do not use platformstand. i use enum.humanoidstatetype.physics

try using platformstand im 99% sure thats the problem. You can use both in that case

its not the problem… this only happenes when its low health…
platform stand is terrible. i have expiriance

BoolValue so the server can tell the player to ragdoll themselves. Then for npcs, you can connect a server script to set the physics state.