Hello. Is it possible to get the exact position in which a ray hits a surface on?
FindPartOnRay returns 4 values.
local Hit, Position, Normal, Material = workspace:FindPartOnRay(...)
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Hello. Is it possible to get the exact position in which a ray hits a surface on?
FindPartOnRay returns 4 values.
local Hit, Position, Normal, Material = workspace:FindPartOnRay(...)