ok so basically im making a rebirth thing right and i want the cost and label to automatically update
but i have to click to make it update the price and stuff
local parent = script.Parent
local button1 = parent.Button
local button2 = button1.Buttons
local button = button2.Button
local title = button1.Label
local pricelabel = button2.Button.Move.Price
local replicatedStorage = game:GetService("ReplicatedStorage")
local remoteEvents = replicatedStorage:WaitForChild("ClickRemotes")
local rebirthEvent = remoteEvents:WaitForChild("Rebirth")
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local leaderstats = player:WaitForChild("leaderstats")
button.MouseButton1Up:Connect(function()
local clicks = leaderstats.Clicks.Value
local rebirths = leaderstats.Rebirths.Value
local rebirthsAmount = script.Parent:GetAttribute("Rebirth")
local cost = script.Parent:GetAttribute("Cost") * (rebirths / 1000)
local gemsGiven = rebirthsAmount * 10
if clicks >= cost then
rebirthEvent:FireServer(rebirthsAmount, gemsGiven)
-- Update price label text
pricelabel.Text = tostring(cost)
-- Update title
title.Text = "Rebirth x" .. tostring(rebirthsAmount)
end
end)
I’m guessing you want to make it update automatically?
If yes, here’s a modified version of your script that will update it.
local parent = script.Parent
local button1 = parent.Button
local button2 = button1.Buttons
local button = button2.Button
local title = button1.Label
local pricelabel = button2.Button.Move.Price
local replicatedStorage = game:GetService("ReplicatedStorage")
local remoteEvents = replicatedStorage:WaitForChild("ClickRemotes")
local rebirthEvent = remoteEvents:WaitForChild("Rebirth")
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local leaderstats = player:WaitForChild("leaderstats")
local function updatePrice()
local clicks = leaderstats.Clicks.Value
local rebirths = leaderstats.Rebirths.Value
local rebirthsAmount = script.Parent:GetAttribute("Rebirth")
local cost = script.Parent:GetAttribute("Cost") * (rebirths / 1000)
local gemsGiven = rebirthsAmount * 10
if clicks >= cost then
rebirthEvent:FireServer(rebirthsAmount, gemsGiven)
-- Update price label text
pricelabel.Text = tostring(cost)
-- Update title
title.Text = "Rebirth x" .. tostring(rebirthsAmount)
end
end
button.MouseButton1Up:Connect(updatePrice)
leaderstats:WaitForChild("Rebirths"):GetPropertyChangedSignal("Value"):Connect(updatePrice)