Help with reflections

Guys, I want to achieve reflection in open environments. I used future lighting, put car material in smooth plastic and put the reflectance in 0.01.

I got this, but in closed environments:

I tried to reproduce that effect in open environments, so I put a city free model to test but…

The effect did not appear… So, does anyone know how I can achieve this effect?

The reflections only really work in enclosed spaces sadly, there probably is some hacky way to do it, but im not too sure.

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Try to remove the catshadow.

It has to be like this:
Screenshot 2022-01-28 205724

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Your car is in a shadow in the second picture, what happens when it is in the light?

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Here with light

I don’t think it works outside of indoor spaces. I believe Roblox generates a reflections map thing indoors (with some weird setting I forget), and outdoors it uses the sky box (in your case that’s a smooth gradient sky).

Edit:
Found the article about this feature:

Edit:
This also might help:

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