I was trying to rig the mech, and managed to do it, but the limbs move separately, for example, If I move the top arm, only that limb moves, and the rest of the arm is still. How would I weld it so it works like that? To rig it I used Rig Edit Lite. A less important one, is that I’d like to animate it in Moon Animator Studio, but whenever I try to put the rig in, it only has CFrame. How would I fix this? Here are some images about the questions. It would be a huge help if someone could answer this.
The option to animate with Motor6Ds only appears when you insert a humanoid or animation controller into the model.
Also make sure the humanoid root part is the root part by setting the root priority to a high number, one time my right leg became the root part instead of the humanoid root part.
The animation, and rotating works, but It isn’t adding keyframes, and still only shows CFrame in Moon Studio. Also, the animation problem was just me being stupid.