I’m currently working on a something that sizes all GUIs dependent on the size of a player’s screen. I’ve searched around a little bit and couldn’t figure it out. Is it possible to find the size of a player’s screen? If so how can this be done?
So go to every GUI and change the Size on each X Y Z point from whatever it’s set to scale as that will make it so the GUI automatically adjusts to the player’s screen size.
Hello, there you don’t need to figure out the players screen size you just need to change the size of the ui from offset to scale I have a plug-in for that too here: AutoScale Lite - Roblox it’s a pretty good plugin hopefully that helps you.