Help with skinned mesh Jump animation

So i’ve been testing skinned meshes for player characters, for the first time, and i’ve made a jump animation. The problem i’m facing is that the character “double jumps” when jumping. (I’ve been using the Animate script from roblox cuz it’s quite hady dandy)

here is a video of it happening
the falling animation is just the last frame of the jump anim

if you want to test it for yourself you can play this place or copy it and tinker with it
Any help is appreciated, cuz I wouldn’t want to script a Animation module for my character just for this

Thanks,
Tem

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My animation had “repating” enabled by mistake