I am trying to make a transparency slider to set the transparency of something, I want the value to go up by 0.05 but am not sure how to do so. Here is what I currently have.
local min = 0
local start = 0
local max = 1
local absolute_position = background.AbsolutePosition.X
local absolute_size = background.AbsoluteSize.X
local clamp = math.clamp((input.Position.X - absolute_position), 0, absolute_size)
local new_value = math.floor((max - min) * (clamp / absolute_size) + min)
-- Update UI Elements
_tick.Position = UDim2.new(0, clamp, .5, 0)
progress.Size = UDim2.new(0, clamp, 0, 15)
output.Text = new_value