For some reason when I enter a special mesh in a sphere and set it to sphere, it won’t stretch, but act like a regular sphere with no special mesh when i’m scaling it. Does anyone know how to fix this?
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How about you try taking a normal brick and then Inserting a SpecialMesh into it and then turning Its MeshType to Sphere? I often use that way
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Worked, thank you very much for the help!