Help with textbutton and text resizing

Hello everyone, I have a problem that when I use tweensize on a textbutton everything works fine, but the text size does not change text scaled is not worth it!

local startsize = UDim2.new(0.4, 0,0.15, 0)
local hoversize = UDim2.new(0.45,0,0.2,0)
game.Workspace.Lobby.Design.Invite.InvitePart.SurfaceGui.TextButton.MouseButton1Down:Connect(function()
	
end)

game.Workspace.Lobby.Design.Invite.InvitePart.SurfaceGui.TextButton.MouseEnter:Connect(function()
	game.SoundService.SFXHover:Play()
	game.Workspace.Lobby.Design.Invite.InvitePart.SurfaceGui.TextButton:TweenSize(hoversize,Enum.EasingDirection.Out, Enum.EasingStyle.Sine,.25,true)
end)

game.Workspace.Lobby.Design.Invite.InvitePart.SurfaceGui.TextButton.MouseLeave:Connect(function()
	game.Workspace.Lobby.Design.Invite.InvitePart.SurfaceGui.TextButton:TweenSize(startsize,Enum.EasingDirection.Out, Enum.EasingStyle.Sine,.25,true)
end)

image

robloxapp-20230706-2130363.wmv (1.3 MB)

2 Likes

Use TextScaled
image

1 Like

this doesnt help, I tried that

Then change the text size so like from 86 to 100 when scaling up and the opposite when down
In the same tween

It shows that size is too small

is there by any chance a TextSizeConstraint inside the object?

No there isn’t TextSizeConstraint