Hello, let me first start off by saying I am a complete noob to meshparts. I’ve been building a game for the last few months and noticed the part count was a little too high (200K+ parts oof). I found I could export models and then import them to Roblox Studio to make them meshparts. However mesh parts being a single part can only have one material and color on them. Is there someway to export a flat texture of the model and then import it to Roblox Studio, similar to how exporting a humanoid also provides a texture of the player. Otherwise how would I do this?
The model has mostly metal parts with the bolts on the bottom being slightly dark and the top contains a part with the diamond plate texture. I am assuming this is very easy to fix but I couldn’t really find anything that specifically helped after looking around. Thanks