Help with the Import of Rthro Avatars and their Attatchments

I wonder whether anyone is able to offer me some advice on an issue that I am experiencing.

What I am trying to do:

I am currently trying to import Rthro avatars into a game, using the instructions contained within the following resource:

What I can do:

I am able to import the given sample rig into Roblox Studio, with no problems, and I can confirm that everything works fine.

What I can’t do

However, the problem that I have experienced is this:

Next, I import the given sample into Blender to create a new avatar (I am using the most up-to-date current version of Blender: v2.80) and then I export my work onto my desktop as an FBX export. The issue is that, when I import this FBX file, it contains no attachments. This means that, when I test the new file, my current avatar falls apart and dies.

What my question is:

Is there a workaround (such as a change to my settings, to export from Blender and then import to Roblox Studio. I am sure that I must be making a very basic and foolish error at this step) so that all the attachments can be included? Or is it a case of having to replace the attachments in every limb manually, after the new file is imported to Roblox Studio?

I thank you in anticipation for any input regarding this issue.

3 Likes

90% sure you have to manually replace the attachments as I believe it would’ve been lost when you imported the avatar to Blender.

1 Like

Thank you, RestinPotatoes, for your reply. I appreciate your input.