I am trying to make a script where a ball hits a part and when it does hit, the ball disappears and 3 particles turn on.
The problem is when the ball hits that part, nothing happens and no errors are poping up
the script is in that part
local ball = game.Workspace:WaitForChild("Ball")
local part = script.Parent
local particleA = script.ParticleEmitterA
local particleB = script.ParticleEmitterB
local particleC = script.ParticleEmitterC
function onTouch()
if (ball ~=nil) then
ball.Transparency = 1
ball.Highlight.OutlineTransparency = 1
particleA.Parent = part
particleB.Parent = part
particleC.Parent = part
end
end
local ball = game.Workspace:WaitForChild("Ball")
local part = script.Parent
local particleA = script.ParticleEmitterA
local particleB = script.ParticleEmitterB
local particleC = script.ParticleEmitterC
function onTouch()
if (ball ~=nil) then
ball.Transparency = 1
ball.Highlight.OutlineTransparency = 1
particleA.Parent = part
particleB.Parent = part
particleC.Parent = part
end
end
ball.Touched:Connect(onTouch)
local ball = game.Workspace:WaitForChild("Ball")
local part = script.Parent
local particleA = script.ParticleEmitterA
local particleB = script.ParticleEmitterB
local particleC = script.ParticleEmitterC
script.Parent.Touched:Connect(function(Hit)
if Hit.Name == ball.Name then
ball.Transparency = 1
ball.Highlight.OutlineTransparency = 1
particleA.Parent = part
particleB.Parent = part
particleC.Parent = part
end
end)
local debounce = false
script.Parent.Touched:Connect(fucntion(ball)
if debounce then return end
debounce = true
if ball.Name == "Ball" then -- No need to define ball before we need it.
ball.Transparency = 1
local highlight = hit:FindFirstChildOfClass("Highlight")
if highlight then
ball.Highlight.OutlineTransparency = 1
script.ParticleEmitterA.Parent = ball
script.ParticleEmitterB.Parent = ball
script.ParticleEmitterC.Parent = ball
end
end
debounce = false
end)
Make sure to turn on the particles
Make sure to delete the ball after touched after er certain amount of time if that is intended.
That did not work but after along time i cam up with this but and error comes up
IsPointInRegion is not a valid member of Part "Workspace.Ball"
How do I fix this error
-- SERVER SCRIPT LOCATED IN SERVERSCRIPTSERVICES
-- Get references to the ball and particle effects
local ball = game.workspace:WaitForChild("Ball")
local partO = game.workspace:WaitForChild("PartO")
local partB = game.workspace:WaitForChild("PartB")
local particle1 = partO.Attachment.ParticleEmitter
local particle2 = partB.Attachment.ParticleEmitter
-- Function to handle the ball's collision
function onTouch()
if ball ~= nil then
-- Check which part the ball is touching
local ballTouchingPart = nil
if ball:IsPointInRegion(partO.CFrame.Position) then
ballTouchingPart = "PartO"
elseif ball:IsPointInRegion(partB.CFrame.Position) then
ballTouchingPart = "PartB"
end
if ballTouchingPart == "PartO" then
-- Turn on the particle effect for PartO
particle1:Clear()
particle1:Emit(10)
wait(1)
-- Disable the ball's visibility for Part)
ball.Transparency = 1
ball.Highlight.OutlineTransparency = 1
elseif ballTouchingPart == "PartB" then
-- Turn on the particle effect for PartB
particle2:Clear()
particle2:Emit(10)
wait(1)
-- Disable the ball's visibility for PartB
ball.Transparency = 1
ball.Highlight.OutlineTransparency = 1
end
end
end
-- Connect the collision function to the ball
ball.Touched:Connect(onTouch)