So, I’m trying to make it so when you touch an object, it will highlight another. It works, it just doesn’t disable.
Here is my script.
local door = game.Workspace.DoorHighlight
local plrs = game:GetService("Players")
while wait(0.1) do
door.Touched:Connect(function(hit)
local Highlight1 = Instance.new("Highlight")
Highlight1.DepthMode = Enum.HighlightDepthMode.Occluded
Highlight1.FillColor = Color3.fromRGB(230, 230, 230)
Highlight1.FillTransparency = .75
Highlight1.Adornee = door.Parent.CampingCabin.Door.DoorPart.Part2
Highlight1.Parent = plrs.LocalPlayer:WaitForChild("PlayerGui")
local Highlight2 = Instance.new("Highlight")
Highlight2.DepthMode = Enum.HighlightDepthMode.Occluded
Highlight2.FillColor = Color3.fromRGB(230, 230, 230)
Highlight2.FillTransparency = .75
Highlight2.Adornee = door.Parent.CampingCabin.Door.DoorPart.Part3
Highlight2.Parent = plrs.LocalPlayer:WaitForChild("PlayerGui")
Highlight1.Enabled = false
Highlight2.Enabled = false
if hit.Parent == plrs.LocalPlayer.Character then
Highlight1.Enabled = true
Highlight2.Enabled = true
else
Highlight1.Enabled = false
Highlight2.Enabled = false
end
end)
end