I’m currently struggeling to figure out what’s the best strategy to lay my UI out. Currently, I have a menu button at the bottom of the screen, that when clicked, opens up a radial menu. However, I feel this could get clunky and be bad for user experience.
I want to add a backpack option, and I was thinking about replacing the shop button with the backpack, however I then don’t know where I can put the shop button without making it look weird. Since there’s very few UI elements on the players screen, I don’t just want to have a random shop button sitting somewhere
Should I remove the radial menu and just layout all the buttons some other way?
Any advice is greatly appreciated. I look at games like MeepCity and Adopt Me to see what they did, but I don’t wanna just be seen as ‘copying’ and wanted to come up with my user experience.
I’m not opposed to filling the screen with more UI either. It just happens that I kept all my UI elements kinda hidden under menus etc.
Could it be beneficial to move the menu button to the left of screen (centre-left) or is best kept at the bottom? Should I just remove the whole radial system, and just have all the buttons on display?