Hey! I have been having some issues with scaling UI objects inside of scrolling frames. What I’m trying to do is have buttons inside of the scrolling frame that will open separate menus once pressed. I got all the scripting done for the opening and closing of the menus, but there is one more issue.
The buttons scale horribly inside of scrolling frames. Basically, I have resorted to using offset instead of scale inside of scrolling frames because whenever I attempt to use plugins or even just adjusting the scale values myself, things like this happen -
(Towards the end of the video you can see that I opened up an emulator, and the buttons were tiny and barely noticeable.)
If anyone could provide any help at all, I would greatly appreciate it! Hopefully, I am not the only one with this issue and that someone knows how to fix this. This may also be a Roblox bug, but I wouldn’t want to jump to conclusions. Thank you for any help, and goodbye!