Hello, I am trying to get the gamepasses and shirts that players have created using proxies. I havent really used proxies that much before and am not sure how I could achieve this. I’ve watched a couple tutorials on youtube for people making pls donate booths (I’m making something different) but when I test these in studio none of them work apart from one which gives the shirts I’ve created but not the gamepasses. That script is below. Any help is very much apricated.
Script:
local AssetManager = {}
local HttpService = game:GetService("HttpService")
local UrlA = "https://catalog.roproxy.com/v1/search/items/details?Category=3&CreatorName="
local function getUserGeneratedTShirtsRecursive(username, SignPrices, tshirts, cursor)
tshirts = tshirts or {}
local requestUrl = UrlA
local data = HttpService:JSONDecode(HttpService:GetAsync(UrlA .. username)).data
if data then
table.sort(data,
function(a,b)
return a.price < b.price
end
)
for _, item in ipairs(data) do
local e,s = pcall(function()
table.insert(tshirts, item.id)
local newBtn = script.Template:Clone()
local price = item.price
newBtn.PurchaseButton.Text = "$"..price
newBtn.LayoutOrder = price
newBtn.Name = price
newBtn.ImportantValues.AssetId.Value = item.id
newBtn.Parent = SignPrices
end)
end
end
return tshirts
end
local UrlB = "https://www.roproxy.com/users/inventory/list-json?assetTypeId=34&cursor=&itemsPerPage=100&pageNumber=%s&userId=%s"
local function getUserCreatedGamepassesRecursive(userId, SignPrices, gamepasses, pageNumber, lastLength)
gamepasses = {}
pageNumber = pageNumber or 1
lastLength = lastLength or math.huge
local requestUrl = UrlB:format(pageNumber, userId)
local success, result = pcall(function()
return HttpService:GetAsync(requestUrl)
end)
if success then
print("gamepasses found")
if result then
local success2, result2 = pcall(function()
print("Working...")
return HttpService:JSONDecode(result)
end)
if success2 then
if result2 then
print("success 3")
for _, gamepass in ipairs(result2.Data.Items) do
print(result2.Data.Items)
if gamepass.Creator.Id == userId and table.find(gamepasses, gamepass.Item.AssetId) == nil then
table.insert(gamepasses, gamepass.Item.AssetId)
print("Success 3.5")
local e,s = pcall(function()
local newBtn = script.Template:Clone()
print("Success 4")
local price = gamepass.Product.PriceInRobux
newBtn.Name = price
newBtn.PurchaseButton.Text = "$"..price
newBtn.LayoutOrder = price
newBtn.ImportantValues.AssetId.Value = gamepass.Item.AssetId
newBtn.ImportantValues.AssetType.Value = "Gamepass"
newBtn.Parent = SignPrices
end)
end
end
else
warn(result)
getUserCreatedGamepassesRecursive(userId, gamepasses, pageNumber, lastLength)
end
end
else
warn(result)
getUserCreatedGamepassesRecursive(userId, gamepasses, pageNumber, lastLength)
end
return gamepasses
end
end
function AssetManager:GetAssets(Player, BoothUI)
getUserGeneratedTShirtsRecursive(Player.Name, BoothUI)
getUserCreatedGamepassesRecursive(Player.UserId, BoothUI)
end
return AssetManager