I need help with my vfx script, it isn’t spawning the part and it isn’t showing any errors.
Here are images of my script, I don’t know if the scripts are in the wrong places or I just made a error.
Any feedback or advice will be very helpful.
I need help with my vfx script, it isn’t spawning the part and it isn’t showing any errors.
Here are images of my script, I don’t know if the scripts are in the wrong places or I just made a error.
Any feedback or advice will be very helpful.
Is the part anchored? If not it will just drop (If not welded)
Yea the part is anchored, any other ideas?
Ok you can open up your workspace while testing and check inside the folder your spawning the actual vfx too see if it actually exists.
The part isn’t in the workspace or any other folder.
Go to the SpinModule.roate and add some print vals to check whats actually happening to the vfx
I’m new to scripting so can you explain to me how I do that?
You can see the method called rotate
your gonna print Sphere1 and click on it from the printed value in the output (this if it prints a val meaning not
/~= nil)
Oh ok I figured out the problem and now its spawning in the workspace. But I still can’t see it in the game.
You can try to move it while playing your game in studio by changing its position in properties. (I don’t know if you already set the transparency to 0 either so if you didn’t you should)
Oh ok thank you, it was spawning under the ground.