Help with welded part not showing up in first person

So I have a problem where I have a watch welded on the character model at all times:
image

and when I go into first person, the watch disappears.

and I want the watch to show up when I am in first person, I managed to get the arm to show up with this script:

local char = script.Parent.Parent

local humanoid = char:WaitForChild("Humanoid")


local armParts = {"LeftHand", "LeftLowerArm", "LeftUpperArm"}


for i, bodyPart in pairs(char:GetChildren()) do

	if table.find(armParts, bodyPart.Name) and bodyPart:IsA("BasePart") then


		bodyPart.LocalTransparencyModifier = bodyPart.Transparency


		bodyPart:GetPropertyChangedSignal("LocalTransparencyModifier"):Connect(function()

			bodyPart.LocalTransparencyModifier = bodyPart.Transparency
		end)
	end
end

and here are the watch children:
image

Hope I can get help from one of you guys!!

old

local armParts = {"LeftHand", "LeftLowerArm", "LeftUpperArm"}


for i, bodyPart in pairs(char:GetChildren()) do

new

local armParts = {"LeftHand", "LeftLowerArm", "LeftUpperArm", "watch", "Mesh1999", "Mesh2000", "screen"}

for i, bodyPart in pairs(char:GetDescendants()) do

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