Helps in deciding the visual style of my game/experience

Hello, I have recently been creating a game/experience about a game of dogs with muscular arms that attack you and you have to defend yourself with weapons and I have not found a visual style that fits with the enemies in the game the genre planned for the game is comedy

I tried with the default roblox materials but the enemy feels like it doesn’t fit the environment

Heres a photo of what the enemy looks like:
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Any suggestions or tips to make the npc and the environment fit together?

For games like these, not having a central visual style makes it leagues funnier imo

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