Hey, Devforum.
The weird thing is, is when I kill the player via reset or console the animations plays for both local and other players, however when I have a player kill the local player with a classic sword the animation doesn’t replicate it is only on the local player’s screen, the other players just see the normal Roblox break joints death, why?
Here’s my script currently;
local function died()
humanoid.Health = 100
character.HumanoidRootPart.Anchored = true
downed_animation:Play()
wait(downed_animation.Length - 0.16)
animation.AnimationId = "rbxassetid://8499397681"
downed_animation_idle = humanoid.Animator:LoadAnimation(animation)
downed_animation_idle:Play()
wait(4)
character.HumanoidRootPart.Anchored = false
humanoid.Health = 0
character:BreakJoints()
end
humanoid.Died:Connect(died)