Hi everyone, how to add the curve system to the ball?
Can you explain what a curve system is?
You know, we aren’t wizards. That kind of description would leave anyone clueless. Please put more effort into your post.
You have several options
Option 1, the easiest, simply setting a parts velocity
You could just set the part’s velocity to be forward a upward, and let gravity do the rest.
Option 2, medium, use a bodymover and simulate gravity to move the ball
You could also use a body mover and then adjust the velocity to “simulate” gravity.
Option 3, the hardest but easiest to control the destination
If you wanted to control the destination look into bezier curves:
https://developer.roblox.com/articles/Bezier-curves
You could try inserting a BodyForce (BodyForce | Documentation - Roblox Creator Hub) or maybe a different body mover and messing around with the Force and Magnitude values until the desired effect is achieved.