Hidden objects listed on Explorer window when debugging

Reproduction Steps

  1. Open a new baseplate
  2. Create a new script
  3. Set a breakpoint on line 1
  4. Run

Expected Behavior
The same objects should be listed when playing and not debugging:

image

Actual Behavior
A lot of objects are listed on the Explorer window when debugging:

Issue Area: Studio
Issue Type: Display
Impact: Low
Frequency: Constantly
Date First Experienced: 2021-10-28 00:10:00 (-03:00)

Can’t reproduce on my device. (Windows 10)

It looks like you enabled the “Show Hidden Objects in Explorer” Studio setting. If you disable it, the Explorer will appear as you showed in the first screenshot.

2 Likes

I think you meant “Show Hidden Objects in Explorer”, right?
Anyway, it’s off:

image

Yes, sorry, typo. That setting.

Weird. Can you attach a log file & upload a video of what happens to the Explorer as that setting gets toggled on/off? It should be updated in realtime, but maybe something wonky is going on.

0.501.0.5010363_20211028T190428Z_Studio_AB99B_last.log (33.6 KB)

That’s not the case because you can clearly see CorePackages, that aren’t available to see with this option.

1 Like

This was fixed in some version.
Closing.

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