How can I make my GUI frame recognise when the player has the in-game roblox menu open?
When the menu is on screen I want my frame to hide but then when the roblox menu is closed I want my frame to show again.
Are you referring to the escape menu? If so, you can use these events GuiService.MenuClosed
and GuiService.MenuOpened
to detect when it is opened/closed and hide/show the gui accordingly
May be obvious but keep in mind these events are client only, like UserInputService
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