Introducing Hide N’ Seek!: A Fully Customizable Game
To assist those who want to create a hide and seek game, I created a small project. which is a collection of resources combined to make a complete hide and seek game!
How can I obtain it?
The game file will be linked down below!
How Can I Make My Own Maps?
It is very simple. All you need to do is:
- Create a model in the
workspaceand add whatever you want on it.
- Create another model inside the map model under the name of
Spawns. And insert multiple parts called
spawn, this is where hiders will spawn, also, don’t forget to insert a
BoolValueinside each spawn part with the name of
Occupiedand its value to false.
- Finish everything by renaming your map!
How Can I Change Its Settings?
The game has two main scripts, you can edit the first one, which is just the stats, but you have to edit the main script too if you do that, but now, back to the settings.
You will find a settings folder inside the main script. You just have to edit those values and you are done!
How the game works:
Basically, when two players or more get in one server, the server will pick a random map, and a random seeker. After the intermission time runs out, every hider will go to the random spot in the map and hide for the estimated hide time. Then, the seeker will spawn in and tries to hunt down all the hiders before the game time runs out. If the seeker finds a hider, they have to run and touch them. The targeted player will then spawn in the intermission lobby again. And spectate the other hiders. If the time runs out or the seeker leaves, the hiders win, but if the seeker finds all the hiders or all the hiders leave, they win.
Added random map support.
Fixed various bugs.
Added the settings folder.
Added Hide N’ Seek.
That’s basically it! Let me know if you like it.
Hide And Seek.rbxl (105.4 KB)