High frame time when using Camera Toggle in Studio

Reproduction Steps

Open an empty Baseplate in Roblox Studio.
Set Camera Mode in the in-game settings to “Camera Toggle”.
Toggle the mode using right-click
Move mouse to move camera and see frame times spike.

Expected Behavior

Minimal performance impact when using default available camera options.

Actual Behavior

Frame times when moving the camera are unplayable.


Only workaround is disabling the option, but I like having the camera locked to mouse movement without having to hold right-click down and without having to write a custom solution.

Issue Area: Engine
Issue Type: Performance
Impact: High
Frequency: Constantly


Thanks for the report! We’ll follow up when we have an update for you.


Follow up repro, this is affecting anything that locks the mouse to the centers and not just the Camera Toggle mode. I’m experiencing the same stuttering with first person view, shift lock, and with manually locking the mouse with LockCenter in a custom camera control script.

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This is still an issue for me.

Using first person / mouse lock while testing in a Roblox Studio blank baseplate completely freezes up. Although, testing the same place in a live Roblox server does not have this problem.

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