Higher maxParts in FindPartsInRegion3?

I’m sure this sounds like a naive request, but a higher maxParts limit for FindPartsInRegion3 would greatly help me. With the project I’m doing, if I use the current maxParts limit of 100, I’d have to run that method an unfortunately high number of times (roughly from (0,0,0) to (80,120,80), assume a majority of it is filled with 2x2x2 blocks).

If this is an impossible request, please tell me. ;a;

you can’t split your FindPartsInRegion3 into multiple smaller requests?

This is something I’d like as well. I’m not sure about the technical limitations, but I’d really love to see the limit removed unless otherwise specified.

I suppose the idea of repeating this method 500+ times with a majority of the returns being empty seems a bit inefficient, but I’m probably not the one to call things inefficient. This was just something that’s crossed my mind; why repeat this thing so many times when I can just run it once?

Well, if the limit is reached, you can just add those parts to a table and recall until you either

[ul]
[li] Have enough items in your table[/li]
or
[li] No more parts can be found[/li]

[/ul]http://wiki.roblox.com/index.php?title=FindPartsInRegion3WithIgnoreList_(Method)

If you tell us a little bit more about the specifics of what you are trying to do we may be able to help you find a better way to do what you want without these limitations.

[quote] Well, if the limit is reached, you can just add those parts to a table and recall until you either

[ul]
[li] Have enough items in your table[/li]
or
[li] No more parts can be found[/li]

[/ul]http://wiki.roblox.com/index.php?title=FindPartsInRegion3WithIgnoreList_(Method) [/quote]

Last I was aware, the parts that get ignored still counted against the limit.

[quote] Well, if the limit is reached, you can just add those parts to a table and recall until you either

[ul]
[li] Have enough items in your table[/li]
or
[li] No more parts can be found[/li]

[/ul]http://wiki.roblox.com/index.php?title=FindPartsInRegion3WithIgnoreList_(Method) [/quote]

Last I was aware, the parts that get ignored still counted against the limit.[/quote]

This is true. Also there is a hard volume limit of 100,000.
That may look like a lot. It is not. That’s a 46 high cube.

These limitations are like super arbitrary can we please have them removed?