Highlight Does Not Revert To Original Properties After Test Play

Reproduction Steps

  • Insert Highlight object
  • Take note of properties
  • Enter any test mode (Play, Play Here, Run)
  • Change properties while in test mode (DepthMode, Enabled, FillColor, FillTransparency, OutlineColor, OutlineTransparency)
  • Exit test mode (Stop)
  • Highlight visually retains properties changed in test mode
    Note that the properties are correctly set, yet the highlight renders incorrectly

System Information
11th Gen Intel Core i7 @ 2.50 GHz, 16 GB, NVIDIA GeForce RTX 2060

Beta Features

  • Accessory Fitting Tool
  • CSG Version 3
  • Face Recorder
  • IK Controls
  • Intuitive Debugger
  • Live Animation Creator
  • New Character Controller
  • New Experiences Enable Team Create
  • New Text Chat Service
  • Save Rig With Animation
  • Selection and Navigation Improvements in Explorer
  • Selection Improvements

Expected Behavior
Highlight properties should automatically revert to their original settings when exiting Play, Play Here, and Run.

Actual Behavior
Highlight retains the visuals as were altered in Play, Play Here, or Run.

Initial Properties:

DepthMode = AlwaysOnTop
FillColor = [255, 0, 0]
FillTransparency = 0.5
OutlineColor = [255, 255, 255]
OutlineTransparency = 0

Manually Altered Properties During Play:

DepthMode = AlwaysOnTop
FillColor = [255, 0, 0]
FillTransparency = 0.5
OutlineColor = [255, 255, 255]
OutlineTransparency = 0

Properties After Stopping:

DepthMode = AlwaysOnTop
FillColor = [255, 0, 0]
FillTransparency = 0.5
OutlineColor = [255, 255, 255]
OutlineTransparency = 0

Note that the properties are correctly set, but the highlight is rendered incorrectly


Workaround
Highlight will return to expected values after updating any property.

Issue Area: Studio
Issue Type: Display
Impact: Moderate
Frequency: Constantly
Date First Experienced: 2023-01-10 00:01:00 (-05:00)
Date Last Experienced: 2023-01-10 00:01:00 (-05:00)

4 Likes

Thanks for the report! We’ll follow up when we have an update for you.

1 Like

Has there been any progress on this bug, I am still experiencing it on my game.