Highlight feature not working on actual mobile/tablet devices

I am having the same issue, and the workaround does not work for me. The fill works on mobile, but the outline does not.

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Please fix this. I do not understand how this has been an issue for so long.

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A large feature of my game is completely unnoticeable on mobile, please fix this.

I also noticed that if you load up a game with highlights, and you leave the Roblox application and come back, sometimes the highlights will disappear, even on desktop. They take a few seconds to re-appear.

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I was playing with some highlights and found that if I left the Roblox Studio application and came back that sometimes the highlights would turn brown and even if set to Occlusion mode, would be always on top. The fill would disappear, and I have no way of getting them back to normal, other than waiting or restarting the application.

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This is most likely for efficiency, Roblox probably made it so when focus is lost on Roblox, they stop rendering the highlights, until focus is regained. But clearly something is wrong in the process.

Blockquote UPDATE: I have a workaround of using the fill property on the highest transparency (something like 0.95) and then the outline will show up. But without the fill being used, the outline won’t show on mobile or tablet.

This solved the problem for me but I had to bump down the fill transparency to 0.87, it wouldn’t work if I had the transparency up any higher.

A compromise I had to do was add a IsMobile() check to bump the transparency down to 0.87 with the following code, leave the transparency at 1 on other devices (Source):

function IsMobile()
	if game:GetService("UserInputService").TouchEnabled and game:GetService("UserInputService").KeyboardEnabled == false then
		print("Mobile User")
		return true
	else
		print("Probably not a Mobile User")
		return false
	end
end
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i can confirm it doesnt work on mobile for me either. its really sad because i like how it looks. i wanna use it for my all the characters in my game to have a cartoon style. another thing if any roblox staff are reading this could you please add a thickness setting there would be a set thickness so the farther away from the camera the character is the smaller/thinner the outline would be

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yess. please roblox. im commenting on this to hopefully bump this in the algorithm my game loses its charm without the outlines. also if any roblox staff are reading this, please consider adding a thickness property that would be in studs or something. that way the farther away the character is the thinner the outline will be instead of it staying the same thickness as it does now

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I’m going to definitely bump this; it’s odd that the highlight feature doesn’t work on actual mobile or tablet devices. Please fix it, Roblox!

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Still waiting for this fix.

My game uses highlights as a very important core feature.

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I just found out that it doesn’t work on Mac computers either. I hope Roblox will fix it ASAP.

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I will need to check, its been working on my Mac for well over a year… will update this response after I check again.

Its still busted on mobile. Very irritating…

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Can this please get some attention and be fixed?

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How is this still not fixed? I just came across this issue today

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@Roblox Please attend to this issue, it’s very frustrating for developers.

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This is a primary feature for my game, it’s incredibly frustrating to see a released feature not functioning appropriately on all devices, please fix this Roblox.

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fix for christmas 25th december pls my wish

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I don’t think that’s a bug! It’s just not supported it hasn’t worked since it released.

bump… 2024 still not fixed, GUYS PLEASE FIX THIS!!

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