Whenever I insert a tool with a highlight in it, it highlights the whole character, settings the adornee will not fix this either
Expected behavior
it should only highlight the tool that highlight is in.
Whenever I insert a tool with a highlight in it, it highlights the whole character, settings the adornee will not fix this either
Expected behavior
it should only highlight the tool that highlight is in.
You should probably parent the highlight to the tool’s hander part, or setting the adornee to the tool’s handler part.
This doesn’t seem to be a Studio bug, more like a Building support if I’m not mistaken.
Thanks for the report! I filed a ticket in our internal database.
This seems like intended behavior, is that right?
Correct. As the Tool is a child of the player’s character, the entire character is highlighted rather than just the tool. Intended.
to me more of like a studio bug, since it happens only in the actual roblox game rather studio.
I dont get why would that be intended?
Highlights default to its parent if adornee is nil
Try putting the highlight in the player’s character and see if that helps
Going to close this since it’s intended - thanks everyone!