Highlight Instance Bugged

So my game uses highlights to indicate when a player takes damage. When the player is attacked, they turn red for a split second. This was all working fine until a few days ago where the highlight looked very glitchy if the player faced a certain direction. This happens in all of my other games aswell. I am not a regular so I can’t post this in #bug-reports.

Intended behaviour:

The players character turns fully red

What is actually happening:

Some of the character turns red, other parts don’t, resulting in the character texture looking broken

As far as I know, this is a feature of Roblox when you play from mobile devices.

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It was working completely fine on mobile a few days ago, so it must have been from a new roblox update

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After some testing, I have found out that this does not happen on android devices, only iOS devices.

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just a graphical bug, you shouldnt do anything about it.

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Still not fixed after 12 days.

I found out this only happens when the DepthMode is set to Occluded