Highlighter is highlighting more then just the parent

Turned on a flag fixing Highlight Applies To Everything - Forced To Restart that may resolve some of the issues brought up in this thread. Let us know what issues still persist and we can triage them

4 Likes

These bugs still persist :arrow_up_small:

This one is fixed :white_check_mark:

1 Like

BUMPING THIS

When playing / testing in studio, if I have a highlight under a part / meshpart, with the adornee set to the part (the ball) and the parent set to workspace, it works completely fine, only highlighting the ball. (The character being highlighted with the darker red is normal)

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HOWEVER

When it comes to running in-game itself on Roblox, it’s highlighting not only the ball, but both the NPC and the player, and also sometimes highlighting the whole map.



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In-game Realtime Explorer


Setting the ball’s parent to a folder completely breaks the highlight - Making it not visible even though it’s enabled (In studio and Roblox).
Setting the ball’s parent to a model seems to work however, anything else added into the model get’s the highlight too.

2 Likes

This is also happening to me, but in my case the highlight just doesn’t work, or sometimes affects the parent of the adornee/parent of the highlight

Having a similar issue where everything gets highlighted even after sanity checks. Often its whenever I have something parented to the player, but the highlight adornee is set as the model not the player.