Highly innapropriate music being played

There is no audios being inserted into workspace (or any of the game for that matter)
Load strings is disabled
I have manually searched all scripts - no backdoors

This has been ongoing for weeks, and I cant seem to find any solutions. The audios that are played are highly, highly innapropriate and I doubt would have ever been allowed to be uploaded.

If anyone has experienced this before, or knows how I can fix this please let me know asap!!!

I have this script in the game, but it just doesnt do anything to stop it:

for _, i in pairs(game:GetDescendants()) do
i.ChildAdded:Connect(function()
if i:IsA(“Sound”) then
print(i.Name)
i:Destroy()
print(i.Name … “removed”)
end
end)
end

1 Like

Is SoundService.RespectFilteringEnabled enabled? Do you have any feature in your game where user’s could possibly overwrite the SoundId of existing Sound instances?

Ctrl + Shift + F
Look for “Sound” in scripts.

this can either be by:

  • a plugin
  • a script
  • an actual sound instance

try disabling some plugins to see if one of them is doing that

placing that code you made on a localscript inside starterplayerservices, and also on a serverscript inside serverscript service could help too