Hi, im doing a game like the chosen one, where the player with highest time is owner, but it doesnt work…
Code:
local players = game:GetService("Players")
local highestTime = 0
local highestPlayer
local hdMain = require(game:GetService("ReplicatedStorage"):WaitForChild("HDAdminSetup")):GetMain()
local hd = hdMain:GetModule("API")
for i,plr in pairs(game.Players:GetPlayers()) do
if plr.leaderstats.Time.Value > highestTime then
highestTime = plr.leaderstats.Time.Value
highestPlayer = plr.Name
print(highestPlayer)
end
end
players.PlayerAdded:Connect(function(plr)
if not highestPlayer then repeat wait() until highestPlayer
if plr.Name == highestPlayer then
hd:SetRank(plr, "Server Owner", "Perm")
plr.Team = game.Teams.Owner
print("Owner")
else
hd:SetRank(plr, "Player", "Perm")
plr.Team = game.Teams.Players
print("Player")
end
end
players.PlayerRemoving:Connect(function(plrRemoved)
if plrRemoved.Name == highestPlayer then
highestPlayer = nil
end
for i,plr in pairs(game.Players:GetPlayers()) do
if plr.leaderstats.Time.Value > highestTime then
highestTime = plr.leaderstats.Time.Value
highestPlayer = plr.Name
print(highestPlayer)
end
end
if not highestPlayer then repeat wait() until highestPlayer
if plr.Name == highestPlayer then
hd:SetRank(plr, "Server Owner", "Perm")
plr.Team = game.Teams.Owner
print("Owner")
end
end
end)
end)
The thing is that it firstly works, and sets the teams, but i have 2 problems,
the hd admin ranks setting doesn’t work, and when the server owner leaves, the second player with higher time doesnt become an owner, an dosent even gets into the team.
(The output doesnt show any errors, but neither prints anything.)