Highway and Traffic System! - Veil of Fear

Hello!
in this post, i’m gonna share a simple traffic system, along with a highway, for my horror game “Veil of Fear”

i’d really appreciate some feedback, let me know if you have any suggestions on how i can improve either the traffic system, or the highway design!

(yes there are alot of crashes, but i changed the traffic rate just for this demonstration)

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some parts of the exit ramps are a little crooked, but it’s fine though since the player isn’t gonna be there anyways :slight_smile:

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More Progress on the highway :smiley:
i think the drivers would appreciate driving on a highway that’s on the ground

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add some traffic red light green light and yellow light and maybe buildings i give that 6/19

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maybe i’ll add a section of the highway that goes up in the air so i can have roads below it with traffic lights,

and yes, i’am planning on adding buildings (maybe with parallax interior), trees, and signs, but i gotta complete the terrain first before i can add any of that :slight_smile:

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It’s alright. You need to add more detail like pillars to support the highway. 6/10

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yeah it’s not quite finished yet, i was mostly focused on the traffic system, but now i can start working on the details! :slight_smile:

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also this interchange was (kinda) inspired by an interchange in my hometown

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Currently making a Rest Area! it’s partialy inspired by one near my home
also let me know what else i should add!

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This looks really cool, however are the vehicles heavily optimised arent you worried about lag as you expand further?

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they’re pretty optimized since they’re meshes and not roblox parts

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New Buildings!

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More Buildings!

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Cars have headlights now!

(also some parts of the road are a little bad, but it’s gonna be hidden by bushes)

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Current Progress on the Rest Area!


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Trees!

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Beautiful automation , this is amazing.

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Made an Airplane takeoff animation! i think this, and the traffic animation will make the game alot more alive!

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