I was surprised to see that the beta branch for SurfaceAppearance was released today. Been waiting a long time for it to become easily available for testing.
Decided to hop into Studio and mess around with some Quixel assets and other scenery to see what I could make.
I am LOVING this new PBR stuff! People are able to make these super realistic looking models now because of this texturing update. You have made a very good scene.