Hinge Constraint Turning Part and Player Influence

Hello, I am currently struggling with something and I am wondering if there’s any fix:

I have a part that is unanchored and connected to an anchored part. The unanchored part is can-collide true and has a hinge constraint with angular velocity making it turn. When a player walks on it or multiple players, they influence the turning of the part. Is there any way to create a local script that still rotates players with the part, but they cannot influence the strength of the turn?

generaly the strength of the turn is caused by the in game physics there isnt a script to make the players not influence the part but there are scripts you will need 3 scripts i think to make this work becouse you need to set up the variables and isolate the physics.i hope this helps

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