Basically. In the game theres a stage with with rotating pipes that the player is supposed to jump onto and be moved along with.
Problem is that the pipes that are welded to the source part(That has a motor inside) doesnt actually move the player. Heres the set up quickly to give you a better image in your head:
1 = The motor.
2 = The pipes that are supposed to move the player along(Welded to 1).
Heres also a quick video showcasing the issue in hand:
As youll see in the video. The pipes doesnt actually move the player along with them… From what i know. Parts welded to a motor should move touching objects along if im not if i’m not mistaken?
I and a friend of mine have tried different “solutions” we found on the forum and other places but none managed to solve this “issue”(What do i know lol i could be utilizing the motor property completley wrong)
Do you have anything else controlling the player movement or the HingeConstraint. Also try not to use the term Motor since it’s another hinge type that Roblox has and it can get confusing.
Constraints are physics based, so they should be moving your Player. It’s hard to tell from the video since it’s pretty dark.
Try increasing your MotorMaxTorque to something like 1000000. 50 seems really low for moving anything.
What’s the Friction set for on the pipes? If it’s low your player may just be sliding on them.